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Tips and Hints

 

Easy gil
This trick works on Disc three with the Recov Med-RF. Go outside of Esther to encounter a monster called a Mesmerize. After you defeat it, you will get an item called the Mesmerize Blade. Get 100 of those and then use the Recov Med-RF on it to get 200 Mega Potions. Sell the 200 Mega Potions for 1,000,000 gil. This trick works better if you have the Mug ability.

Easy Experience
Equip one character with Auto-Haste, Initiative, and Junction 100 Pain spells to their attack. They will go first, and blind/poison/silence the target monster (this works well against Behemoths). Have another character cast Zombie on the helpless monster, and have the third character use the Revive ability on the Zombified monster. Behemoths cannot see to counter attack, and Silence keeps them from using their high-level magic. In all Final Fantasy games, undead monsters are injured by curative magic, and killed by Life spells, Phoenix Downs, etc. Use this technique when fighting the Behemoths in the Deep Sea Research Centre on the south-western-most corner of the world map to accumulate experience and build your characters. Note: This only works on monsters that are susceptible to Death magic. Bosses are immune to this trick, as are Ruby Dragons and Imps. Those opponents must be killed by traditional means; however the Diablos summon kills most Imps in one hit.

Easy AP
Start the game as usual and get Squall, Quistis and your GF's levelled up (over 20 for people with GF equipped). Complete the Ifrit sequence and go on to the regular Dollet Town mission. Finish everything up to the spider robot. Knock it out once, then when it begins repairing itself, use another summon (two if it takes that long to get back up), knock it out with a GF again, then run away as Zell suggests. This results in 50 AP points, which can be repeated as long as you watch the timer.

Take Balamb Garden to Edea's house and go north until you find a large desert (Kashkabald desert). You can fight Cactuars, Chimeras, and Abyss Worms if you stay on the sand. Find a Cactuar or two, and kill them. Each one defeated will result in 20 AP, which is helpful for learning moves that require a lot of AP, such as Alexander's Revive.

9999 Health
Get to level 43 or higher and draw or refine an item into 100 Curaga. Do not level up. Instead Junction 100 Curaga to HP. If you are not at 9999 HP, put on HP +20%, HP +40%, or HP +80 %.


Quick movement in Balamb Garden
When first at Balamb Garden, after you give the tour to Selphie, approach the directory and press Action. When the directory screen appears, move the pointer to where to wish to go and press Action. You will appear in the hallway in front of that location. Note: This only works at the beginning of the game.


Zell - Entering his room (Not tested)
When Balamb Town is invaded by Galbadia, go to the Inn. Once you cannot get in, go to Zell's house and go to his room. He will let you in this time (and any other time after you cleared out Balamb).


Test Answers
Test Answers

TESTS

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Test 30

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