Final Fantasy VII - Magic Materia
Magic Materia is green in colour and can be paired with the Support Materia to give additional effects and commands.
The Materia listed below are available to find or buy and can be levelled up with AP to make them stronger.
| Name | Price | Description | Magic | AP Growth | MP | Equip Effect | Mastered Value | Aquire ( Buy / Reward / Find ) |
|---|---|---|---|---|---|---|---|---|
| Barrier | 10,000 Gil | Casts protective magic on the party. Barrier protects against physical attacks, MBarrier protects against Magic attacks, Reflect causes magic attacks to be sent towards the enamy and Wall casts Barrier & MBarrier simultaneously. |
Barrier MBarrier Reflect Wall |
0 AP 5,000 AP 15,000 AP 30,000 AP 45,000 AP |
16 24 30 58 |
Strength -2
Vitality -1 Magic +2 Magic Def +1 Max HP -5% Max MP +5% |
700,000 Gil | Rocket Town |
| Comet | - | Casts devistating magic that calls forth a Comet shower. | Comet Comet2 |
0 AP 12,000 AP 60,000 AP |
70 110 |
Strength -2
Vitality -1 Magic +2 Magic Def +1 Max HP -5% Max MP +5% |
1,400,000 Gil | Forgotten City (Ancient City) |
| Contain | - | Casts magic that is the most powerful of its elemental type and has a chance of a negative status effect (Except Flare). Freeze is Ice elemental and 2/3 chance of Stop. Break is Earth elemental and 1/3 chance of Petrify. Tornado is Wind elemental and 1/3 chance of Confusion. Flare is Fire elemental. |
Freeze Break Tornado Flare |
0 AP 5,000 AP 10,000 AP 15,000 AP 60,000 AP |
82 86 90 100 |
Strength -4
Vitality -2 Magic +4 Magic Def +2 Max HP -10% Max MP +10% |
1 Gil | Mideel (Disc 2, before Weapon attack (Give Mimett Greens to White Chocobo and scratch its ears.)) |
| Destruct | 9,000 Gil | Casts magic that removes barriers and can cause Instant Death. DeBarrier removes Barrier, MBarrier, Reflect, Peerless & Wall status. DeSpell removes Slow, Stop, Haste, Regen, Resist & Death Sentance. |
DeBarrier DeSpell Death |
0 AP 6,000 AP 10,000 AP 45,000 AP |
12 20 30 |
Strength -2
Vitality -1 Magic +2 Magic Def +1 Max HP -5% Max MP +5% |
630,000 Gil | Fort Condor (Disc 2), Mideel
Shinra Mansion (Library) |
| Earth | 1,500 Gil | Casts Earth elemental magic. | Quake Quake2 Quake3 |
0 AP 6,000 AP 22,000 AP 40,000 AP |
6 28 68 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
105,000 Gil | Costa Del Sol (Disc 2/3), Junon, Kalm |
| Exit | 10,000 Gil | Casts magic that ends battles. Exit allows party to escape battle without reward. Remove causes enemies to be removed from battle without reward. |
Escape Remove |
0 AP 10,000 AP 30,000 AP |
16 99 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
700,000 Gil | Mideel, Rocket Town |
| Fire | 600 Gil | Casts Fire elemental magic. | Fire Fire2 Fire3 |
0 AP 2,000 AP 18,000 AP 35,000 AP |
4 22 52 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
42,000 Gil | Costa Del Sol, Fort Condor, Junon, Mideel (Destroyed), Midgar (Sectore 5 Slums, Sector 7 Slums, Wall Market)
Initially Equipped (Red XIII) |
| Full Cure | - | Casts a powerful spell that recovers all HP to a single character. Must be levelled up once to use. |
Full Cure |
0 AP 3,000 AP 100,000 AP |
99 |
Strength -4
Vitality -2 Magic +4 Magic Def +2 Max HP -10% Max MP +10% |
1 Gil | Cosmo Canyon (Behind item shop (Disc 2/3)) |
| Gravity | 8,000 Gil | Casts magic that causes damage based on target's HP. Demi drains 25% HP, Demi2 drains 50% and Demi3 drins 75%. Most flying enemies are immune. |
Demi Demi2 Demi3 |
0 AP 10,000 AP 20,000 AP 40,000 AP |
14 33 48 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
560,000 Gil | Costa Del Sol (Disc 2), Mideel
Cosmo Canyon (Gi Nattack) |
| Heal | 1,500 Gil | Casts magic that cures status effects or immunises against status effects. Poisona cures Poison, Esuna cures all status effetcs & Resist prevents status effects. |
Poisona Esuna Resist |
0 AP 12,000 AP 52,000 AP 60,000 AP |
3 15 120 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
105,000 Gil | Costa Del Sol (Disc 1), Gongaga, Kalm, Junon |
| Ice | 600 Gil | Casts Ice elemetal magic. | Ice Ice2 Ice3 |
0 AP 2,000 AP 18,000 AP 35,000 AP |
4 22 52 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
42,000 Gil | Costa Del Sol, Fort Condor, Junon, Mideel (Destroyed), Midgar (Sectore 5 Slums, Sector 7 Slums, Wall Market)
Initially Equipped (Cloud) |
| Lightning | 600 Gil | Casts Lightning elemetal magic. | Bolt Bolt2 Bolt3 |
0 AP 2,000 AP 18,000 AP 35,000 AP |
4 22 52 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
42,000 Gil | Costa Del Sol, Fort Condor, Junon, Mideel (Destroyed), Midgar (Sectore 5 Slums, Sector 7 Slums, Wall Market)
Initially Equipped (Cloud) |
| Master Magic | - | All magic in one Materia | Master Magic | - | - | - | - | Cosmo Canyon (Green Huge Materia (must have all Magic Materia at Master Level), Kalm (Kalm Traveller - Trade Earth Harp) |
| Mystify | 6,000 Gil | Casts magic that changes targets' mental state. Confu causes confusion and Berserk causes Berserk status and can be used to increase attack power at the cost of control. |
Confu Berserk |
0 AP 12,000 AP 25,000 AP |
18 28 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
420,000 Gil | Cosmo Canyon, Gongaga |
| Poison | 1,500 Gil | Casts magic that causes Poison damage and can inflist Poison status effect. | Bio Bio2 Bio3 |
0 AP 5,000 AP 20,000 AP 38,000 AP |
8 36 80 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
105,000 Gil | Costa Del Sol (Disc 2), Junon, Kalm
Shinra HQ (Floor 67) |
| Restore | 750 Gil | Casts magic that heals HP or casts Regen that slowly heals over time. | Cure Cure2 Regen Cure3 |
0 AP 2,500 AP 17,000 AP 25,000 AP 40,000 AP |
5 24 30 64 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
52,500 Gil | Costa Del Sol (Disc 1), Fort Condor, Junon, Mideel (Destroyed), Midgar (Sector 5 Slums, Sectore 7 Slums, Wall Market)
Midgar (Mako Reactor 1) |
| Revive | 3,000 Gil | Revives a single character from KO to 25% HP (Full HP when levelled up). | Life Life2 |
0 AP 45,000 AP 55,000 AP |
34 100 |
Strength -2
Vitality -1 Magic +2 Magic Def +1 Max HP -5% Max MP +5% |
210,000 Gil | Costa Del Sol (Disc 1), Junon |
| Seal | 3,000 Gil | Casts magic that causes status effects. Sleepel causes Sleep and Silence prevents target from casting Magic. |
Sleepel Silence |
0 AP 10,000 AP 20,000 AP |
8 24 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
210,000 Gil | Costa Del Sol (Disc 1), Junon |
| Shield | - | Casts a powerful protective spell that grants one character Shield status making them invincible to physical attacks and elemental damage. Must be levelled up once to use. |
Shield |
0 AP 10,000 AP 100,000 AP |
180 |
Strength -4
Vitality -2 Magic +4 Magic Def +2 Max HP -10% Max MP +10% |
1 Gil | Northern Crater (Upper Path) |
| Time | 6,000 Gil | Casts magic that alters battle speed. Haste increases ATB bar speed, Slow causes enemies to slow down & Stop causes enemies to stop attacking for a short time. |
Haste Slow Stop |
0 AP 8,000 AP 20,000 AP 42,000 AP |
18 20 34 |
Strength -2
Vitality -1 Magic +2 Magic Def +1 Max HP -5% Max MP +5% |
420,000 Gil | Gongaga, Rocket Town |
| Transform | 5,000 Gil | Casts magic that transfoms eneimes into lesser threats. Mini shrinks the enemy, lowering attack greatly. Toad turns the enemy into a frog. |
Mini Toad |
0 AP 8,000 AP 24,000 AP |
10 14 |
Strength -1
Magic +1 Max HP -2% Max MP +2% |
350,000 Gil | Cosmo Canyon, Gongaga, Mideel, Mt. Corel
Mt. Corel (Railroad tracks) Initially Equipped (Cait Sith) |
| Ultima | 50,000 Gil * | Casts powerful mystery elemental magic. Must be levelled up once to use. |
Ultima |
0 AP 5,000 AP 100,000 AP |
130 |
Strength -4
Vitality -2 Magic +4 Magic Def +2 Max HP -10% Max MP +10% |
1 Gil | North Corel (Disc 2 (*) If you fail to stop train)
North Corel (Disc 2 - Succees in stopping train) |

0 AP
5,000 AP
15,000 AP
30,000 AP
45,000 AP
0 AP
12,000 AP
60,000 AP
0 AP
6,000 AP
10,000 AP
45,000 AP