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Carbuncle

Final Fantasy VIII - Carbuncle (GF)

A small, pale green creature that appears from a burrow to cast Reflect upon the party.


Carbuncle can be drawn from an enemy called Iguions during the Deling City parade or, if missed here, from Krysta in Ultimecia Castle.


Unique Abilities:

  • Recov Med-RF - Allows you to refine items into Recovery MEdicine.

Attack Information

Attack Name: Ruby Light

Attack Description: A small hole forms in the ground as a tiny creature peers out. Carbuncle leaps into the air as his shiny red ruby comes to life, casting Reflect on the entire party. He flips back into the hole and lets the battle resume.

Stats

Level HP
16 1,220
20 1,326
30 2,086
40 2,714
50 3,350
60 3,994
70 4,646
80 5,306
90 5,974
100 6,650

Triple Triad

Carbuncle
Element None
Refine 1 refines into 3 Glow Curtains
Drop None
Card None
Win CC Group Heart of Balamb Garden

Abilities

Junction Description AP Prerequisite
HP-J Junction magic to HP. 50 None
Vit-J Junction magic to vitality. Complete!
Mag-J Junction magic to magic 50 None
ST-Atk-J Junction magic to status attack. 160 Mag-J
ST-Def-J Junction magic to status defence. 100 None
ST-Def-Jx2 Junction magic to two status defences. 130 ST-Def-J
Magic Allows the equipped character the ability to use stocked magic. Complete!
GF Allows the equipped character to summon a Guardian Force. Complete!
Draw Allows the equipped character to draw magic from an enemy. Complete!
Item Allows the equipped character to use an item. Complete!
HP+20% Increases the equipped characters HP by 20%. 60 HP-J
HP+40% Increases the equipped characters HP by 40%. 120 HP+20%
HP+80% Increases the equipped characters HP by 80%. 240 HP+40%
Vit+20% Increases the equipped characters vitality by 20%. 60 None
Vit+40% Increases the equipped characters vitality by 40%. 120 Vit+20%
Vit Bonus Increases the equipped characters vitality statistic by 1 each level up. 100 Vit+40%
Counter Causes the character to automatically counter attack when attacked. 200 None
Auto-Reflect Automatically reflects all standard magic. 150 Counter
GFHP+10% Increases GF total HP by 10%. 40 None
GFHP+20% Increases GF total HP by 20%. 70 GFHP+10%
GFHP+30% Increases GF total HP by 30%. 140 GFHP+20%
Recov Med-RF Allows you to refine recovery magic from items. 30 None
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