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Cerberus

Final Fantasy VIII - Cerberus (GF)

Cerberus is a large three-headed dog with glowing eyes and, despite its intimidating look, is a support Guardian Force that, when summoned, bestows Triple on your party.


Cerberus can be found in Galbadia Garden as a Boss and joins you upon defeat.


Unique Abilities:

  • Alert - Passive ability that prevents back attacks in random encounters.

Attack Information

Attack Name: Counter Rockets

Attack Description: The gates of hell open, releasing the three-headed monster Cerberus. All three heads point to the sky, sending powerful waves of energy to the party, casting Double and Triple on each character.

Stats

Level HP
23 1,490
30 1,876
40 2,434
50 3,000
60 3,574
70 4,156
80 4,746
90 5,344
100 5,950

Triple Triad

Cerberus
Element None
Refine 1 refines into 100 Lightweights
Drop Cerberus
Card None
Win None

Abilities

Junction Description AP Prerequisite
Str-J Junction magic to strength. Complete!
Mag-J Junction magic to magic. 50 None
Spr-J Junction magic to spirit. 50 None
Spd-J Junction magic to speed. 120 None
Hit-J Junction magic to accuracy. Complete!
ST-Atk-J Junction magic to status attack. 160 Mag-J
ST-Def-J Junction magic to status defence. 100 Spr-J
ST-Def-Jx2 Junction magic to two status defences. 130 ST-Def-J
ST-Def-Jx4 Junction magic to four status defences. 180 ST-Def-Jx2
Abilityx3 Allows the equipped character to junction 3 abilities. Complete!
Magic Allows the equipped character the ability to use stocked magic. Complete!
GF Allows the equipped character to summon a Guardian Force. Complete!
Draw Allows the equipped character to draw magic from an enemy. Complete!
Item Allows the equipped character to use an item. Complete!
Spd+20% Increases the equipped characters speed by 20%. 150 Spd-J
Spd+40% Increases the equipped characters speed by 40%. 200 Spd+20%
Auto-Haste Automatically puts the equipped character into Haste. 250 Spd+40%
Expendx2-1 Consumes one magic when two is used with Double. 250 Cerberus Lv30
Alert Prevents 'back attack' scenario at the start of a battle. 200 None
GFHP+10% Increases GF total HP by 10%. 40 None
GFHP+20% Increases GF total HP by 20%. 70 GFHP+10%
GFHP+30% Increases GF total HP by 30%. 140 GFHP+20%
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