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Doomtrain

Final Fantasy VIII - Doomtrain (GF)

As the name suggests, Doomtrain is a demonic-looking train with a skull-like face and runs on rails of fire. It uses Poison-Elemental attacks and inflicts several status effects: Sleep, Poison, Darkness, Silence, Slow, Stop, Berserk, Confuse, Doom, Petrifying and Vit 0. 


It must be constructed from several items; Solomon Ring with 6x Steel Pipes, 6x Remedy+'s and 6x Malboro Tentacles.


Unique Abilities:

  • Junk Shop - Menu ability that allows you to use a Junk Shop to upgrade your weapons without having to visit one.
  • Forbid Med-RF - Allows you to refine items into rare medicines (Elixirs, Hero-Trials, etc.)

Attack Information

Attack Name: Runaway Train


Attack Description: Railroad crossing bells ring as a track of flames whisks under the enemy party; from afar, a massive train roars and gains speed. Doomtrain slams through all enemies, causing all status ailments and depleting vitality.

Stats

Level HP Attack Power
28 2,521 961
30 2,686 1,288
40 3,514 1,614
50 4,350 1,940
60 5,194 2,266
70 6,046 2,593
80 6,906 2,919
90 7,774 3,245
100 8,650 3,571

Triple Triad

Doomtrain
Element Poison
Refine 1 refines into 3 Status Guard
Drop None
Card None
Win Part of Queen of Cards sidequest

Abilities

Junction Description AP Prerequisite
Elem-Atk-J Junction magic to elemental attack. Complete!
ST-Atk-J Junction magic to status attack. Complete!
Elem-Defx4 Junction magic to four elemental defences. 180 None
ST-Def-Jx4 Junction magic to four status defences. 180 None
Magic Allows the equipped character the ability to use stocked magic. Complete!
GF Allows the equipped character to summon a Guardian Force. Complete!
Draw Allows the equipped character to draw magic from an enemy. Complete!
Item Allows the equipped character to use an item. Complete!
Darkside Allows the equipped character to use the Darkside command ability. Sacrifices 1/20th of the current HP and transfers it to strength. 100 None
Absorb Allows the equipped character to absorb an enemy's HP during battle. Takes HP from the enemy to cure the commanding character, based on the experience level of the opponent. 80 None
Auto-Shell Automatically casts Shell on the equipped character. 250 None
SumMag+10% Increases GF attack power by 10%. 40 None
SumMag+20% Increases GF attack power by 20%. 70 SumMag+10%
SumMag+30% Increases GF attack power by 30%. 140 SumMag+20%
SumMag+40% Increases GF attack power by 40%. 200 SumMag+30%
GFHP+10% Increases GF total HP by 10%. 40 None
GFHP+20% Increases GF total HP by 20%. 70 GFHP+10%
GFHP+30% Increases GF total HP by 30%. 140 GFHP+20%
GFHP+40% Increases GF total HP by 40%. 200 GFHP+30%
Boost Increases damage infliction caused by the GF. Press select to enable the Boost function ability. Continue to press the square button to fade in the targeting red cross and increase attack power. Starting power is 75 and can be increased to a maximum of 250. 10 None
Junk Shop Allows you to call a Junk Shop from the menu. Complete!
Forbid Med-RF Allows you to refine forbidden magic from an item. 200 None
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