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Shumi Village

Final Fantasy VIII - Shumi Village

FF8 Shumi Village Location

Shumi Village is a side quest that becomes available once you have the flying Balamb Garden. It is located north of Balamb, in the north-west part of the Trabia Continent.


There are some good rewards to be had and a Draw Point for Ultima inside.


This quest is available until Disc 3 - before Lunatic Pandora.


Entrance:


When you enter Shumi Village, you will see 3 villagers to the left who are guarding a Draw Point for Ultima; you may use it but it costs 5,000 Gil to use each time. It replenishes often but you have to pay each time to use it (Ultima is a very powerful spell so, if you have the cash, it is worth it).


To the north is a building with a door, when you approach it, it will open into an elevator.


Ride the elevator down and you will be in the main part of the village.

Village:


Head left down the stairs, the first building here is the Hotel if you need it to rest or save. Just below the Hotel is a Shumi called the Specialist. Head left and you will be at the Elder's House, but there is a Moomba in the way for now, so continue left.


There are 2 buildings here; the first (right) is the Artisan's House (Timber Maniacs Magazine - on the bed) and the second (left) is the Sculptor's House.


Enter the Sculptor's House and head straight on to find a statue being made. After a brief conversation, check behind the Statue to find a Draw Point for Firaga.

Head back to the Elder's House, the Moomba has now moved and you can access the Hidden Save Point to the left as well as the Blizzaga Draw Point to the right. Enter the house for a brief conversation and a short task.


Head back to the Sculptor's House and speak to him; he will ask you to find 5 stones he needs.


After finding each one, you must go back to show him and get the name of the next one; the stones locations are below:

Once you have given all 5 stones to the Sculptor, head back to the Elder's House to get your reward: Phoenix Pinion.


Elder's Assistant Quest

If you leave the village and come back in, you can visit the Elder's Assistant in the Sculptor's Workshop; he has been ordered to help with the Statue. Talk to him and the Sculptor then head back to the Elder's House.


The Elder will send the Moomba to get his Assistant to help; head back to the Workshop and watch the scene. Afterwards, talk to the Assistant then head back to the Elder's House. He will say that more help is needed, head back to the Workshop and speak with the Assistant; he will say that the Atrisan should help so head to the Atrisan's House and speak to him.


Head back to the Elder's House and speak to the Elder; he will say that the Artisan needs to be convinced.


Leave the village and return to Garden, head to Fisherman's Horizon (south of Balamb) and enter the town. Head to the Grease Monkey's House, along the train tracks towards to station then, instead of going to the station, enter the house on the right.


The Grease Monkey will talk to you about the Artisan and tells you to take the Moomba Doll with you. Exit the town and head back to Shumi Village.


Head back to the Artisan's House and talk to the Artisan. A message will play from the Grease Monkey, leave the house.


If you have done the Master Fisherman's Quest, you will find him outside. After a brief conversation, the Artisan will come out and get to work. Head back to the Elder's House and you will get a Status Guard as a reward.

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